﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MultiplayerDice.Implementation.BusinessEvent
{
    [Serializable]
    public class NewGameStartedEvent
    {
        public Guid GameId { get; set; }
        public string Player { get; set; }
        public string OpponentPlayer { get; set; }
        public short Diced { get; set; }
        public DateTime DateTimeOfStart { get; set; }
    }
}
